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F.E.A.R. - First Encounter Assault Recon


























I am a self-confessed geeky gamer. I enjoy playing almost every genre of any game out there, except for the puzzle and kiddie genre.

I fancy the usual FPS or First Person Shooter genre, especially if it enables you to do bullet time or in a much realistic sense of the word, kind of like doing The Matrix slow-mo to avoid bullets or aim at targets at a much faster pace.

The second latest game I played was F.E.A.R., and it is by far, the best FPS game ever. Long story short, it’s a mixture of action and psychic thriller-suspense. You play an F.E.A.R. or First Encounter Assault Recon operative with the mission of investigating an incident at a military laboratory but end up battling the supernatural and I don’t mean the ghost, vampire or monster kind of supernatural. Put it simply, it’s like battling a twisted and diabolical Professor X with an agenda for taking over the world. Yes, it’s a cliché agenda for would-be villains and all, but somehow they still add spice and excitement to the entire plot.

Gameplay:
F.E.A.R. has the standard game features of an FPS game, both of KILL ON SIGHT and OBJECTIVE based scenarios and features.

F.E.A.R gives you access to a variety of real (VK11 Shotgun, GSR1 Rifle) and fictional (HMV-11 Penetrator, MR Repeating Cannon) weapons. To fully maximize the capabilities and ammunitions of these babies, you have your Bullet-Time feature. It was never explained why you have that kind of ability as an operative but most just come up with the hypothesis that it’s an adrenaline boost and like all Bullet-time features, you can only do it for a minimum number of seconds or minutes but you can increase the limit by finding vials carrying adrenaline boosts scattered all over the game, either hidden in a secret duct space or placed plainly on a reception desk on a hotel.

The A.I is awesome. The enemies will actually flip over tables, close doors, crash through windows, and chase you all over the place. Talk about hardcore action.

Environment:
The game environment is creepy and silent, because there is hardly any BG music playing unless it involves an intense gunfight or a very scary encounter.
Oh, did I tell you about the encounters? At some point later on in the game, you will be having vivid hallucinations and nightmares implanted into your thoughts by the antagonist, and sometimes the scenes or instances make you jump of your seat or make you scream like a little girl. I’ve done both so you have nothing to be ashamed of, it’s a natural feeling when playing this game.

Overall:
F.E.A.R is by far the best FPS ever. I have had the privilege of completing F.E.A.R and F.E.A.R Extraction Point thanks to this fellow for letting me use his PC: IMBACORE

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I've finished this game last year, this is the scariest game that I've played ever, thanks to its dark atmosphere and great sound effect
On February, the second FEAR title will come out, I'm very keen on that

http://darms88.blogspot.com

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yes i am very much waiting for the sequel, and it would be just in time before i get a few upgrades on my pc.