Prince of Persia: Sands Of Time Movie Confirmed

The rumors are confirmed and it is true that there is really a Prince of Persia movie franchise in the making.
Before anything else, here is the plot of the movie, based on the video game: Prince of Persia, Sands of Time.

Set in medieval Persia, this is the story of an adventurous prince who teams up with a rival princess to stop an angry ruler from unleashing a sandstorm that could destroy the world. The prince was tricked however by the dying Vizier to unleash the Sands of Time that destroys a kingdom and transforms its people into demons. The prince, realizing his fatal mistake, must save his own kingdom and it is up to him and the princess to return the sands to the hourglass with the use of the Dagger of Time, which also gives him a limited control over the flow of time.

According to IMDB, the movie is set to be released on May 28 in the year 2010. The movie is said to be directed by Mike Newell, who’s got movies like : The Mona Lisa Smile, Harry Potter and the Goblet of Fire, under his belt and to be produced by the legendary Jerry Bruckheimer. The cast will be featuring Jake Gyllenhaal as Prince Dastan, Ben Kingsley as Nizam the Vizier, and Gemma Arterton as Tamina.
I am not one who appreciates the videogame based movie franchise since most that came into the big screen like Resident Evil, Silent Hill, Alone in the Dark, Hitman, Final Fantasy and as the list goes on end up as a disappointment to expectant gamers like me for expecting the movie to live up to what it was in the video games. But sadly, a twist of the plot here, a dead character here may seem like a glorified cinematic twist of fate for the non-gaming populace, it is a big deal for the rest of the other half of the populace watching the movie and say “Oh man, he/she wasn’t supposed to die.” Emphasis on supposed to means that we tend to value the movie the same way we value its videogame counterpart.

But enough of my rants, the movie poster of the Prince of Persia: Sands of time is said to appear in Jerry Bruckheimer’s upcoming chick flick, Confessions of a Shopaholic to be shown in theaters on the 13th of February 2009.


Left 4 Dead Update Released

The first major update for Left 4 Dead has been released, fixing a lot of exploits, bugs, and empowering the Smoker and Hunter. Check out all the changes below:

Left 4 Dead has been updated with a host of fixes, tweaks and new features, including enhancements to Versus mode for improved competitive play. The full change list is below. For PC users the update will be applied automatically via Steam. Meanwhile, the update will be made available to Xbox 360 players in the coming weeks.

- Fixed Survivors being able to climb surfaces marked for versus infected only.
- Fixed a class of SurvivorBot bugs dealing with rescuing downed players.
- Players can no longer grab ladders while flying through the air after a Tank punch.
- Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises.
- Improved loading time.
- Fixed mini-gun physics exploit.
- Fixed propane tanks (and other physics objects) causing players to fall through elevators.
- Fixed rare achievement bug issues.
- Fixed several map exploits.
- Fixed various match making issues.
- Fixed NAT traversal issues.

Versus Changes
- Added HUD elements to show status of other infected players.
- Changed color of infected player name in chat to red.
- Fixed exploit where players could spawn infected bots
- Fixed instance where a Survivor changing to the infected team would be attacked by infected bots.
- Normalized special infected melee damage.
- Made the following client commands cheat protected: "Kill" and "explode".
- Fixed exploit where infected players could run away and teleport back to gain health.
- Players can only change teams once per map.
- Players can't change teams while other players are still loading.
- Tank spawns at the same % through the map for both teams in versus mode.
- Made the Tank and Witch spawn directly on the escape route.
- Increased chance of getting the Tank or Witch.
- Fixed team swap issue.

- Easier to pounce a Survivor who is meleeing.
- Increased Minimum damage a Hunter pounce does.

- Fixed Smoker tongue tolerance.
- Smoker now has to be killed or the tongue destroyed for the tongue to break.
- Survivor's cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
- Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer.
- Fixed cases where the ability timer was not using the correct time.
- Fixed case where you could point at a Survivor but not register a tongue hit
- Fixed Smoker tongue not targeting and landing properly through PZ ghosts.
- Smoker tongue does damage every second while dragging paralyzed Survivors.

- Bashable objects now appear with a red glow.
- Tanks hitting a car with an alarm disables the alarm permanently.
- Tank frustration timer is only reset by hitting Survivors with rocks or fists.
- Reduced autoshotgun damage against Tanks.

- Witch spawns at the same % through the map for both teams.
- Avoids spawning within a certain % of the tank.
- Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors.

[Get more Left 4 Dead News Updates Here]


Crysis Warhead DRM Deauthorization Tool Released

Now available on FileShack is the DRM deauthorization tool for Crysis Warhead
The paltry 1.04 MB download allows owners of the Crytek-developed PC shooter to deactivate their installation of the game, freeing up one of its five activation slots.

As with the Spore deauthorization tool, launching a de-authorized install will prompt a re-authorization, and Vista users are advised to turn off UAC (User Account Control).

Thanks to spaceyme and acare84 for the heads up.


GameStop Cuts Off Dawn of War 2 Pre-orders, Supposedly Due to Steam?

Shacknews can confirm that retailer GameStop has halted pre-orders of Relic Entertainment's upcoming PC RTS Warhammer 40,000: Dawn of War 2.

The game's listing has disappeared from GameStop's online store, with multiple brick and mortar locations telling Shacknews that they can no longer accept pre-orders. Employees assured us that existing pre-orders would be fulfilled upon the game's February 19 release, and suggested that GameStop has sold out of its initial shipment. The retailer is known to pull listings and halt pre-orders in such scenarios.

A supposed inside source told Kotaku that GameStop will not be selling the game because it supposedly requires the installation of Valve's digital distribution platform Steam. However, this seems extremely unlikely, as GameStop sells numerous other PC games that require Steam, including Valve's own The Orange Box and Left 4 Dead.

Then again, GameStop doesn't seem to stock Volition's just-released PC port of Saints Row 2, which required Steam to play, though it definitely sells the console iterations. And Saints Row 2 was published by THQ, just like Dawn of War 2.

Then again, GameStop is still listing Relic and THQ's other spring release, Company of Heroes: Tales of Valor, for pre-order. And if Dawn of War 2 ends up requiring Steam--its multiplayer beta is Steam exclusive--there's a fair chance Valor would too.

Shacknews has, of course, contacted GameStop for comment.



Warhammer 40,000: Dawn of War II

AGOURA HILLS, Calif.-Jan. 19, 2009 -THQ Inc. (NASDAQ: THQI) today announced that Warhammer ® 40,000 TM : Dawn of War ® II, developed by the award-winning Real-time strategy (RTS) developer, Relic Entertainment, has reached the gold master stage of development and is now entering manufacturing. Set in the grim, war-ravaged world of Games Workshop's (LSE: GAW) Warhammer 40,000 science fiction universe, Warhammer 40,000: Dawn of War II delivers visceral combat, stunning visuals, and destructible environments throughout a non-linear single-player experience as well as a fully cooperative multiplayer campaign via Microsoft's free Games for Windows ® - LIVE service. Developed exclusively for Windows PC and powered by an enhanced version of Relic's proprietary Essence Engine TM 2.0, Warhammer 40,000: Dawn of War II is scheduled to be on store shelves at retail outlets nationwide on February 19, 2009.
T"Warhammer 40,000: Dawn of War II will build on the critical acclaim and commercial success of the Dawn of War franchise, letting players experience RTS gaming like never before," said Kevin Kraff, vice president of global brand management, THQ. "Combining non-linear gameplay, cooperative multiplayer, cinematic visuals, and destructible battlefields brings a new, innovative dynamic to the genre."

"Warhammer 40,000: Dawn of War II stays true to the fast-paced, brutal heart of the Dawn of War series, while introducing branching single-player storylines and unique unit customization," said Tarrnie Williams, general manager, Relic Entertainment. "The deep, tactical gameplay lets players develop and lead personalized elite units who gain experience and grow stronger with every ferocious battle."

About Warhammer 40,000: Dawn of War II

Warhammer 40,000: Dawn of War II transports players into Games Workshop's vast Warhammer 40,000 universe, where an intergalactic war between ancient races has raged on for countless millennia. Featuring vicious front-line combat, destructible environments, a fully cooperative multiplayer mode, four unique playable races and a non-linear single-player campaign with branching storylines, Warhammer 40,000: Dawn of War II delivers the ultimate sci-fi fantasy RTS experience. Disposable units will become a thing of the past as gamers feel the intimate brutality of war and develop a personal connection with fully customizable squads. For more information on Warhammer 40,000: Dawn of War II, please visit

About Games Workshop

Games Workshop is the world's largest tabletop wargames company. Based in Nottingham, UK, it designs, manufactures and distributes its range of Warhammer and Warhammer 40,000 games, miniature soldiers, novels and resin models through more than 330 of its own Hobby centers, mail order, Internet and independent retail channels in more than 50 countries worldwide. Further details on the company can be obtained at Games Workshop, Warhammer, Warhammer 40,000, Warhammer 40,000: Dawn of War II, the foregoing marks' respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products, illustrations and images are either ® , TM and/or ©. Games Workshop Ltd 2000-2009. Used under license. All Rights Reserved.

About THQ

THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at THQ, Relic Entertainment, Essence Engine and their respective logos are trademarks and/or registered trademarks of THQ Inc.

All other trademarks are the property of their respective owners.

The statements contained in this press release that are not historical facts may be "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as "THQ"), including, but not limited to, expectations and projections related to the Warhammer 40,000: Dawn of War II video game, and are based upon management's current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ's financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2008, and particularly the discussion of risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.


Media Relations

Craig Mitchell, 818-871-8587


Investor Relations

Julie MacMedan, 818-871-5125

Source: THQ Inc.



Silent Plot 01 - New MMORPG

Out comes a new MMORPG with a survival horror theme from Silverpotion entitled Silent Plot 1: The other side of silence.
Still in its closed beta-testing, this Korean made (is there any other kind) MMORPG is the first of its genre with a survival horror theme. Based from the video, it seems that the setting is a neon/flashy Las Vegas per se town and city with a lot of mutants, undead (?) and weird demon creatures. The gameplay is very smooth, the skills looks nicely rendered and the blood spatter when doing PVP is great, similar to Dekaron.

Aside from the cool environment, you got to take a look at those weapons. Jaw dropping big ass guns. Yeah. What up! It would’ve been nice if they mixed it with a woman with big breasts and carrying a huge machine gun that can fire Xk rounds a minute. That’s gotta be like the ultimate turn on for the geeks of all ages. Girls and guns, gotta love them.
Before I continue rambling on about my geeky fantasies, the game texture is similar to that of RYL (Risk your Life), Cabal Online and unfortunately, the environment that very much resembles to RAN online (a piece of shit pathetic squatter’s game with an even POORER community in terms of netiquette, behavior and attitude.)
I can’t wait to try this game out in the near months to come.

I would give you their site but unfortunately it’s in Korean, so unless you can read Korean, you can visit their site here:

Without further ado, here are screenshots taken from a source I’d rather not mention because he/she wanted to remain Anonymous.


Perks of blog advertising

Blog advertising is one of the fastest ways to earn revenue and at the same time generate traffic for your site or blog. For most parts, it’s a win-win situation for both blogger and the advertisers. Bloggers get paid to post and get paid to blog about the things that interest them or interest their readers. For the advertisers, getting a blog with a high enough amount of traffic to advertise on blogs in is also a challenge and at the same time, a very effective way of earning without having to campaign the blog for more traffic since it falls on the duties of the blogger to promote his/her blogs to the blogging community.

For advertising and blogs to mesh together in perfect harmony for an assured high amount of passive income, it falls on the blogger to do the most essential part of blogging: blog marketing. Blog marketing or blog promotion is in its simplest form, advertising your blog to other blogs thru various processes, methods and techniques, both legal and illegal. It’s not illegal in a sense that it will get you in jail, but it will cause your blog or site to be de-indexed by the search engines. Some advertisers go do the easy way by looking for blogs and sites with a high reputation in both the online and offline community. A simple diary blog or site with good reputation in communities, search engines and directories is a viable candidate for advertisers to pick and give the owner a chance to make money blogging. is a great way for bloggers to look for advertisers and vice versa. With an impressive amount of opportunities everyday that cater to every blog or site niche available, is a sure fire way to generate income via your blog and your product. Patience is definitely a must when it comes to selecting the opportunities which will benefit your blog and you as well. is one of many blog advertising sites out there. So keep an eye out and while waiting for the perfect opportunity, promote your blog or site to others as well.


Touch My Body (Tuts My Barreh) / Karaoke Fail (English subtitles)

I just had to post this on my blog.This is some funny shit right here.


F.E.A.R. - First Encounter Assault Recon

I am a self-confessed geeky gamer. I enjoy playing almost every genre of any game out there, except for the puzzle and kiddie genre.

I fancy the usual FPS or First Person Shooter genre, especially if it enables you to do bullet time or in a much realistic sense of the word, kind of like doing The Matrix slow-mo to avoid bullets or aim at targets at a much faster pace.

The second latest game I played was F.E.A.R., and it is by far, the best FPS game ever. Long story short, it’s a mixture of action and psychic thriller-suspense. You play an F.E.A.R. or First Encounter Assault Recon operative with the mission of investigating an incident at a military laboratory but end up battling the supernatural and I don’t mean the ghost, vampire or monster kind of supernatural. Put it simply, it’s like battling a twisted and diabolical Professor X with an agenda for taking over the world. Yes, it’s a cliché agenda for would-be villains and all, but somehow they still add spice and excitement to the entire plot.

F.E.A.R. has the standard game features of an FPS game, both of KILL ON SIGHT and OBJECTIVE based scenarios and features.

F.E.A.R gives you access to a variety of real (VK11 Shotgun, GSR1 Rifle) and fictional (HMV-11 Penetrator, MR Repeating Cannon) weapons. To fully maximize the capabilities and ammunitions of these babies, you have your Bullet-Time feature. It was never explained why you have that kind of ability as an operative but most just come up with the hypothesis that it’s an adrenaline boost and like all Bullet-time features, you can only do it for a minimum number of seconds or minutes but you can increase the limit by finding vials carrying adrenaline boosts scattered all over the game, either hidden in a secret duct space or placed plainly on a reception desk on a hotel.

The A.I is awesome. The enemies will actually flip over tables, close doors, crash through windows, and chase you all over the place. Talk about hardcore action.

The game environment is creepy and silent, because there is hardly any BG music playing unless it involves an intense gunfight or a very scary encounter.
Oh, did I tell you about the encounters? At some point later on in the game, you will be having vivid hallucinations and nightmares implanted into your thoughts by the antagonist, and sometimes the scenes or instances make you jump of your seat or make you scream like a little girl. I’ve done both so you have nothing to be ashamed of, it’s a natural feeling when playing this game.

F.E.A.R is by far the best FPS ever. I have had the privilege of completing F.E.A.R and F.E.A.R Extraction Point thanks to this fellow for letting me use his PC: IMBACORE


Prison Break ending series after Season 4

Prison Break fans, there's really no easy way to say this so we'll just take a very direct approach: Prison Break is coming to an end...soon; Fox today announced the series will be ending at the conclusion of this season. The news probably isn't a huge shock to anyone who has been following the series recently. Late last year, speculators thought the show would be coming to an end when Fox tacked on a few extra hours to this year's production schedule. And with heavy promotion for Fringe, 24, and Lie to Me in full swing, it isn't hard to see who the odd man out is.
Prison Break is currently on a little vacation, as Fox beefs up its midseason schedule with the aforementioned trio and a little program called American Idol. However, Fox did schedule a return for the final episodes of Prison Break--they begin their run April 17.
According to, Fox president Kevin Reilly explained, "[Prison Break] got to a point where a lot of the stories had been told," which is a kind way to say the show was running on fumes creatively. At least six hours of the drama are left to go, with the possibility of a few more hours added as Reilly said he wants the program to "finish strong."
Before fans organize a save-the-show campaign complete with an assault of freshly shaven hair and teabags, consider this: Prison Break was originally conceived as a one-season show or mini-series, but instead was stretched out to four full seasons. That's some glass-is-half-full thinking right there.
Well Prison Breakers, do you agree with Fox's Reilly? Did the show run out of gas? Who will you miss most when the screen goes dark?

Source: TV.COM


John Travolta Cancels Golden Globe Appearance

Actor John Travolta will not be attending this year’s Golden Globe awards after the tragic death of his teen son earlier this month.
Travolta was scheduled to appear at the show in support of his last movie “Bolt,” nominated for Best Animated Feature and Best Original Song for his duet with Miley Cyrus entitled “Thought I Lost You.”

The actor’s son Jett Travolta, 16, suffered a seizure at the family’s vacation home in the Bahamas. His body was discovered unconscious on the morning of January 2. He was rushed to the hospital, but died a short time later.

The teen’s body was cremated last Monday and his ashes were flown to the U.S. The family held a memorial service Thursday.

Travolta’s rep Samantha Mast told E! News that the star would not attend the Sunday awards show.
Source:Fox News


Heath Ledger receives Golden Globe Award: Family Overjoyed

Heath Ledger's family is thrilled that the late actor won a Golden Globe Award for Best Performance by an Actor in a Supporting Role in a Motion Picture for his work as the joker in "The Dark Knight."
"We are overjoyed for him," the actor's father, Kim Ledger, told People from his home in Australia. Ledger couldn't make it to the ceremony, citing personal reasons for missing his late son's win. He said "it's wonderful" that Heath was honored for his role in the action flick.

Ledger was up against veteran actors like Tom Cruise, Robert Downey Jr., Ralph Fiennes and Philip Seymour Hoffman. Accepting the award for Ledger — who died last January of an accidental overdose of prescription medication in his home in New York City — was the film's director, Christopher Nolan, who said that Ledger "will never be forgotten."

"After Heath passed on, you saw a hole ripped in the future of cinema — but with the extraordinary response to his work that we've seen all over the world, I, for one, start to be able to look a bit less at that gap in the future and a little bit more at the incredible place in the history of cinema that he built for himself with his talent and with his dedication to his artistry," the director told the crowd.

"For any of us lucky enough to work with him, I think for any of us lucky enough to have enjoyed his performances, he will be eternally missed. But he will never be forgotten." Source: MTV NEWS


Hinder's new album "Takes it to the Limit"

Sex, drugs, and rock n' roll…or in Hinder's case, Playboy, Amsterdam, and hard rock. One can only imagine the life of a rock star. The lead songwriters of the band Hinder engaged in a conference call in the Vanguard office to discuss the release of their new album. Best known for their hit single "Lips of an Angel" that reached #1 on the Billboard chart in 2005, Hinder is back for more fame and glory with their second album, Take It to the Limit. The band plans to release their new composition on Election Day, November 4th."We just thought it was a very important day for our country and a very exciting day…We just thought it would be cool to jump on and give our fans something else to be excited about," said Cody Winkler, the lead drummer. "We will actually-this is awesome-we will be in Las Vegas. We're doing a records release party at the Palms there and having a big blowout and probably not waking up for a few days after that."
Austin Hanson, the lead singer, who commented several times during the interview about the "girl perk" of being in a rock band, is also looking forward to the party. "It's going to be pretty awesome. We rented out the Hugh Hefner suite, and we've got a bunch of girls from Playboy coming, and it's going to be pretty insane. It's going to be a great time."
The boys of Hinder are very proud of the record itself and its representation of how far they've come as a band since the release of their first album Extreme Behavior. "Growth…It's just something that comes with time and learning experiences and life experiences that you go through, and like, you know, with anything, with time, it just gets better. And I absolutely think that we've matured as songwriters, and this record is definitely a step up from the last one," Austin described. "On this record, we just let our influences show a little more, and as a collective whole, Guns N' Roses is probably our biggest influence as a band, so we got a chance to make the record that we wanted to make this time and, like I said, let our influences show a little more."
The band members are very confident with the music they chose to record on Take It to the Limit. "… Sonically, it sounds better. The songs are better…it's a step up. We're taking it to the limit, if you will," one band member added. "The melodies just kind of come to me…like Cody'll usually come up with the chord progression and then I'll bat out a melody, and if it sounds catchy enough and hooky enough, we'll keep it. If not, we'll suggest something different, but there's no kind of structured thing that we do. It just kind of happens."
Not only does the band have exceptionally high expectations for the new album, but they are also eager to start performing and touring for their fans. Austin says that "The fans can always expect the unexpected from us and a great show. And we're actually very excited about going out and performing the new songs and, actually, just for the record to come out so the fans can have it." In a discussion about Hinder's fans, Cody remarks, "Our fans come from a wide range, from like, eight-year-old girls, to 60-year-old men, and they're all crazy. And they love us and we love them." Austin agrees with Cody, and laughing, adds. "I think our fans like to party as much as we do, so that's why we get along so well…"
Hinder has strong ties with their fans, but part of the reason enjoy playing together is the strong friendships share. When it comes to what they like to do in their little spare time, Austin says, "You'll pretty much find us doing the same things at home that we do out on the road. Anytime we have a chance to hang out with each other, we do, so it's kind of fun." As a band, Hinder is known for having most of their fun when they are our partying. When asked if they have ever been out-partied by another band or group they have been with, Austin immediately responds with "No, There's no chance in hell." Cody adds "If there's anybody out there that wants the challenge, bring it on."
The party in all of the band members came about long before they became famous. Austin knew he wanted to play the guitar from a young age. "It's crazy. The first time I saw somebody play an acoustic guitar that was actually really good I just kind of knew that I wanted to do something with music and I wanted to play the guitar. And I was just very, very ambitious about it, and I haven't stopped since." On the other hand, Cody had a different idea of what his future might hold. "Well, myself, whenever I was younger, I wanted to open up a strip club, actually. That was my goal, so now it's kind of worked out nice. I just get to do that every night on the bus, so it works out alright."
Until the release of the new album, all the band can do is sit in suspense and wait to see how their fans and the public reacts. Cody explains "You never know if it's all good until the release date comes, but we don't really feel any pressure. We know we delivered the best record we could-and our fans are going to love it."

Source: The Vanguard


How I Met Your Mother

Ever heard of the catch phrase “Love story in reverse?”

Well, if you had the chance to watch How I Met Your Mother, you’d recognize this simple catch phrase.

How I Met Your Mother tells the story of Ted Mosby (Josh Radnor) as he narrates to his kids in the year 2030 the story of how he met their mom. With his friends, engaged couple Lily (Allison Hannigan) and Marshall (Jason Segel), hot newscaster Robin Scherbatzky (Colbie Smulders) and Ted’s best friend [according to him] Barney Stinson (Neil Patrick Harris), Ted goes on in the search for the perfect girlfriend he wants to marry. Each episode is funny in its own right and I have to commend the scriptwriters’ creativity for coming up with such hilarious and downright funny quips and comebacks. Aside from the humor, you can’t help but be inspired and look at how they go about their daily lives and be able to see yourself in one of the characters in the show. As for me, I’ve been able to relate with either Ted (for being the hopeless romantic) or Barney (for the downright humor).

With currently 4 seasons, HIMYM is by far one of the best sitcoms I’ve had the privilege of laughing my ass off. And like any other TV series, it will leave you wondering who Ted is really going to marry in the end. Each season shows a little clue about who his wife is like the yellow umbrella, blond hair and a wedding scene.

I would really love to recommend this show to you, my faithful readers and I hope you would enjoy it as I did.


My Year 2009 Message

Wishing everybody a happy new year.2008 has been a blast for me. I have had my share of ups and downs (mostly ups, but what can I say, what goes up must come down.)

But now, with the end of another year and the start of another, one cannot help but look back at the disappointments, struggles, hardships and how it has made all of us into the person that we are now. New Year's Eve is certainly a day in everyone's lives wherein the moments of happiness and sadness are merged into one huge reflection within the short span of 24 hours.

As for me, I look back into the 364 days of happiness and sadness and realize that I have had a better year.

Yesterday is history. Tomorrow a mystery. But today is a gift, that's why it's called the present.

I just hope that 2009 will be a better year for me.

To all of my faithful readers and to the entire blogosphere and to the millions and billions of people worldwide, I wish you a Happy New Year!